For quite awhile the Council deliberates. At some point we became the WhiteSnake Council (which, frankly, sounds like a Villainous organization, but if it keeps everyone happy…) and we have talked at length about The Orcs.
The others have some fine ideas, but tend to lack the fortitude (I think humans call it ‘stomach’) for some of the harsher truths about how you grow a people. To be fair, they do not share my sense of racial guilt about the entire madness of how the Orcish race came to be – and the use of a sentient race as ‘hunting game’ for the amusement of racist, isolated, maniacal peopleis likely driving me to a more aggressive approach than I would like to take.
The Magic it would take for the Banestrorm… imagine what that could have been used for that would not have been attempting to put milk back in a broken glass… what a sin.
We have come up with a Manifesto, that most everyone seems to agree on. Representative Government is tiring, again, while I try to be more Elven in my approach to resolution, I still catch myself leaning towards a despotic mentality. Is this how the Djinn Lands come into being? I want to help right a wrong that stains our race, not become another demi-god living in a city made to suit only him. I must keep this ever present in my mind to avoid that fate (and assuming I survive the intervening hundreds of years)
While we were talking and going over the manifesto (I added a bit about trees at the end, thought the author might be allowed to take some liberties…) I was drifting and I realized that the way I had stacked up the Orcs (in small, cramped Ghettos) would never do over the Winter. I was faced with the other challenge of trying to make sure they return when we call… which means that we would have to have some method to build their respect & fear & give them something to focus on. We ended up pitting them against one another (of the 6 chiefs we had them fight their way down to 4… sadly one of the smartest ones was killed, but hopefully the short-term gain (obedience) will be valuable to the long-term gain (growing their capabilities as a race). The four that survived were each give tribal charges to focus on:
Paktrick (a talker) – he will focus on defense and hunting/gathering (roll: he was taught by Lizard – made roll by 3)
Vrok (wears a skull) – he will focus on religion – I taught him a religious tradition based on the Great Spirit, Judaism and the beginnings of the Christian religion (with myself in the Savior roll) (roll: he was taught by M’tan – made roll by 5)
Grub (fighter) – he will focus on pro-active fighting, raiding and usual activities, but they will focus to the North and not down into the Elven Charnel House of their Orcish Hunts (roll: he was taught combat by Jordan Siegbreaker – make roll by 3)
Velak (assassin) – he will focus on Scouting – specifically about gaining intel on the Elven tribes, their movements and their allies. He will also monitor the River Town and the edges of the Great Desert for those who might seek to cross.
All of our lands and properties and the Orcs themselves will be watched by Zarro. He has quite a reputation among the Orcs and none of the Party particularly care for him, especially as they know something is ‘wrong’ with him mentally. Mind you, they all enjoy his trustworthiness and all the benefits his strong arm brings… but as I mentioned earlier… a lack of fortitude on some’s part and a lack of belief in the overall Vision on the others (hopefully the Manifesto, written by us all will help with that.)
We also visited the River Town where our greeting was less than what we hoped. The Mayor of Town was clearly offended by my visit earlier in the year where I had shared food and tips with the peasantry. He was clearly concerned about his grip on power. If we were there to conquer I would have been very happy to rip him from his chair and bury him in a newly grown Orange tree to ensure that he learned his lesson. But, in the interest of not antagonizing everyone before we left, I apologized for any disruption that I had caused and he, superficially, accepted it. Jordan Siegebreaker was able to tell, however, that they were not being sincere and that the Town’s government remained a foe to us, despite the façade they presented. I was glad to see that the citizens remembered me, and more importantly the plants. As I left I grew blackberry plants and advised the citizens not to draw attention to them or to harvest them too early. I have no doubt that if something awful happens on our travels, my actual legacy in the world will be the blackberry bushes that should survive for generations to come.
After that all wrapped up we moved rather quickly. We prepared to leave for the Djinn Lands, both to get funding through the sale of our Power stones (though some disagree) and then for me to, hopefully find new magic, settlers and ways to communicate with those I left behind in Caithness, so I can get them to relocate here and help begin the City of Defiant.